A Room In Which The Only Wall Is In The Middle is a cinematic environment modeled after the Malaise Trap, a ubiquitous tent-shaped flying insect trap which has a single wall protruding down its center. The environment utilizes black-out darkness and 10-channels of audio to showcase a 16mm film work shot along the Mid-Atlantic Ridge, in locations where Rene Malaise (the inventor of the trap), believed to be the lost site of Atlantis.
A Room In Which The Only Wall Is In The Middle re-visions the food-chain as a closed loop, and urges the audience to experience the cinematic space of the dark theater, as a hungry being.
Just as a spider’s web is a kind of relief pattern of both the fly’s and spider’s umwelt, A Room In Which The Only Wall Is In The Middle aims to weave the haecceities of different worlds into a net of sound and light. Constructed from the perspective that the cinema entangles us because of its capacity to appear to our bodies as the relief space of human psychology, ARIWTOWIITM aims to render out unlikely subjects with a human "I", or eye. The environment is thus a model of subjectivities, meeting and assembling into conferences of umwelts, human and inhuman alike. When different animals and their umwelts come together they form into a gateway for the ex-personation of animality; the act of miming yourself but from a different scale of ecologic, or metabolic process.
Experimental Digital Arts, UCLA 2013/2014